SpillStructureClassifier.h File Reference

#include <string>
#include <vector>

Go to the source code of this file.

Classes

class  SpillStructureClassifier
struct  SpillStructureClassifier::Cleaner
 sub-class Cleaner struct is used to clean up singleton at the end of job. More...

Namespaces

namespace  SpillStruct

Defines

#define SPILLSTRUCTURECLASSIFIER_H   1

Typedefs

typedef enum
SpillStruct::ESpillStruct 
SpillStruct::SpillStruct_t

Enumerations

enum  SpillStruct::ESpillStruct {
  SpillStruct::kUnknown = 0, SpillStruct::k5batch, SpillStruct::k6batch, SpillStruct::k1p6slip,
  SpillStruct::k2p6slip, SpillStruct::k3p6slip, SpillStruct::k4p6slip, SpillStruct::k5p6slip,
  SpillStruct::kEndOfSpillStruct
}

Functions

const char * SpillStruct::AsString (SpillStruct_t)
SpillStruct::SpillStruct_t SpillStruct::StringToEnum (const std::string &s)

Define Documentation

#define SPILLSTRUCTURECLASSIFIER_H   1

Definition at line 19 of file SpillStructureClassifier.h.


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