MadTVAnalysis.cxx File Reference

#include <set>
#include <vector>
#include "TSystem.h"
#include "TClonesArray.h"
#include "Mad/MadTVAnalysis.h"
#include "Mad/NearbyEvents.h"
#include "Mad/Moments.h"
#include "DataUtil/EnergyCorrections.h"
#include "MCReweight/NuParent.h"
#include "MCReweight/BeamEnergyCalculator.h"
#include "Conventions/BeamType.h"
#include "Conventions/ReleaseType.h"
#include "DcsUser/CoilTools.h"
#include "DataUtil/DataQualDB.h"
#include "BeamDataUtil/BeamMonSpill.h"
#include "BeamDataUtil/BMSpillAna.h"
#include "BeamDataUtil/BDSpillAccessor.h"
#include "SpillTiming/SpillTimeFinder.h"
#include "DatabaseInterface/DbiResultPtr.h"
#include "DcsUser/Dcs_Mag_Near.h"
#include "PhysicsNtuple/Store/Interface.h"
#include "NtupleUtils/LISieve.h"
#include "Mad/fddataquality.h"

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