near_configure_filter.h File Reference

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Functions

void near_configure_filter (JobCPath &spill)

Function Documentation

void near_configure_filter ( JobCPath spill  ) 

Definition at line 1 of file Dogwood/headers/near/near_configure_filter.h.

References JobCNode::FilterOn(), JobCPath::Mod(), JobCPath::Node(), JobCModule::Set(), and JobCPath::SetAllFilters().

00002 {
00003   //turn off all filters
00004   spill.SetAllFilters(0);
00005   spill.Node("NeardetBeamSelect::Ana").FilterOn();
00006 
00007 
00008   spill.Mod("DataQualityReader").Set("FilterOnOff=1");
00009   spill.Node("DataQualityReader::Reco").FilterOn();
00010   spill.Mod("StripSRListModule").Set("ListIn=canddigitlist");
00011   JobCModule& diglist = spill.Mod("FilterDigitListModule");
00012   diglist.Set("FilterDigitListAlgorithm=AlgFilterDigitList");
00013   diglist.Set("FilterDigitListAlgConfig=NearDet");
00014   diglist.Set("SwitchPersToTemp=1");
00015 }


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