FiltMBSpillModule.cxx File Reference

#include "FiltMBSpillModule.h"
#include "MessageService/MsgService.h"
#include "MinosObjectMap/MomNavigator.h"
#include "JobControl/JobCModuleRegistry.h"
#include "JobControl/JobCommand.h"
#include "Conventions/Munits.h"
#include "RawData/RawRecord.h"
#include "RawData/RawDaqSnarlHeader.h"
#include "OnlineUtil/mdTriggerCodes.h"
#include "MiniBooNEAna/MBSpillAccessor.h"
#include "MiniBooNEAna/MBSpill.h"
#include "TSystem.h"
#include "TFile.h"
#include "TTree.h"
#include "TMath.h"

Go to the source code of this file.

Functions

 JOBMODULE (FiltMBSpillModule,"FiltMBSpillModule","MBSpill")
 CVSID ("$Id: FiltMBSpillModule.cxx,v 1.5 2008/03/14 16:44:51 tjyang Exp $")

Function Documentation

CVSID ( "$Id: FiltMBSpillModule.  cxx,
v 1.5 2008/03/14 16:44:51 tjyang Exp $"   
)
JOBMODULE ( FiltMBSpillModule  ,
"FiltMBSpillModule"  ,
"MBSpill"   
)
Id
FiltMBSpillModule.cxx,v 1.5 2008/03/14 16:44:51 tjyang Exp

This module reads in the MiniBooNE spill times and compares them to the trigger time of ND snarls (plane and activity trigger only are considered). Only snarls near (this is configurable, approx 1ms) the MiniBooNE spill pass.

Simona Murgia, murgia@slac.stanford.edu


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