far_create_path.h File Reference

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Functions

JobCPathfar_create_path (JobC &jc)

Function Documentation

JobCPath& far_create_path ( JobC jc  ) 

Definition at line 2 of file Dogwood/headers/far/far_create_path.h.

References JobCPathModule::Create(), JobC::Path, and JobCPath::PushBack().

00003 {
00004   //The Normal Reco chain
00005   JobCPath& spill = jc.Path.Create("Spill");
00006 
00007   spill.PushBack("DataQualityReader", "Reco");
00008   spill.PushBack("RecordSetupModule", "Get");
00009   spill.PushBack("FardetBeamSelect", "Ana"); //Finds the Spill Events
00010   spill.PushBack("DigitListModule", "Get");
00011   spill.PushBack("DigitListModule", "Reco");
00012   spill.PushBack("ChopModule", "Reco");
00013   spill.PushBack("BiggestChopModule", "Reco");
00014   spill.PushBack("FilterDigitListModule", "Reco");
00015   spill.PushBack("DeMuxDigitListModule", "Reco");
00016   spill.PushBack("StripSRListModule", "Reco");
00017   spill.PushBack("SliceSRListModule", "Reco");
00018   spill.PushBack("TrackCamListModule", "Reco");
00019   spill.PushBack("FitTrackCamListModule", "Reco");
00020   spill.PushBack("ClusterSRListModule", "Reco");
00021   spill.PushBack("SubShowerSRListModule", "Reco");
00022   spill.PushBack("ShowerSRListModule", "Reco");
00023   spill.PushBack("EventSRListModule", "Reco");
00024   spill.PushBack("RecordSetupModule", "Reco");
00025   spill.PushBack("NtpBDLite", "Reco");             // Fills BeamMon Ntuple
00026 
00027   return spill;
00028 }


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