GeoGeometry

Contents

Contact Name

Sue Kasahara.

Overview

The GeoGeometry package provides classes for building the three detector geometries using ROOT's TGeoManager class and associated classes. A constructed geometry is manifested as a GeoGeometry object.

User Interface

A GeoGeometry object is not constructed directly, but rather is accessed/constructed through a lightweight proxy UgliGeomHandle object by validity. For example, to access a far detector geometry with the a realistic, non-perfect geometry corresponding to the current time:
  VldContext vldc(Detector::kFar,SimFlag::kData,VldTimeStamp());
  UgliGeomHandle geo(vldc);
GeoGeometry objects are maintained in the UgliLoanPool and retrieved or constructed according to VldContext as specified in the UgliGeomHandle argument.

Database Access

The GeoGeometry is built for each of the 3 detector types (CalDet,NearDet,FarDet) using a combination of:

Configuring & Running

GeoGeometry configuration options are described in the Offline User Manual.

Further Links

The GeoGeometry package is further described in the GeoGeometry chapter of the minossoft UserManual.


Sue Kasahara Last Modified: $Date: 2008/04/12 02:08:14 $