Glossary: Pattern

Objects are miniature programs that are combined to build an application. Typically several objects co-operate to perform a task and it frequently happens that the same arrangement, or pattern of objects crops up within different applications. Such repeated patterns are worthy of study as they imply the existence of a solution to a generic problem. A number of books analyse and document common patterns, and the definitive work is listed in the book section. A number of commonly occurring patterns are illustrated in non-OO terms here.
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